set_object_property_value
Write a new value to a parameter of the current GDL element. Applies to objects.
Call:
int iret = ac_request("set_object_property_value", string parametername, string/double valuetowrite);
Returns to iret 0- if the write was successful.
Example.
Write to the current object the value of the text parameter "SNAME" - "my new name".
int iret = ac_request("set_object_property_value", "SNAME", "my new name");
if(iret == 0)
{
cout << "Write successful";
}